![]() # Set vehicle damage to normal or realistic ![]() # (0 means elimination each lap, others are seconds) # Elimination interval time for elimination race: 0, 20, 30, 45, 60, 90, 120 # Amount of laps in race game modes, 1-60 # Number of teams in team game modes, 2-4 # Set game mode, list available game modes with command: gamemodes # Set track, list available track names with command: tracks # Server is visible in LAN search only for query ports 27015-2700-26905 # Setup server for local area network play only # A comma separated list of Steam IDs (steamID64) of users that will be auto-granted moderator privileges # A comma separated list of Steam IDs (steamID64) of users that will be auto-granted admin privileges # The percentage of players required to be ready to initiate automatic countdown # The duration of the countdown in seconds between 30 and 127 seconds # When enabled, the admin determines when the countdown starts by setting themselves ready # 0 = first to join receives owner privileges, 1 = doesn't receive owner privileges # Give host privileges to the first user who joins (for example yourself) # Clear previous user privileges every time when launching the server # Character limits: server_name (63), welcome_message (254), password (31) # Example: "server\Wreckfest.exe -s server_config=server_config.cfg -save-dir=d:\MyServer" The path needs to exist, so create the folder beforehand. # Note #2: You can set the server data save path by using command line switch "-save-dir=" (notice the two dashes). # Example: "server\Wreckfest.exe -s server_config=server_config.cfg -server_set server_name=myserver max_players=12 password=secret". # Note #1: When launching the server, you can override server settings by using command line switch "-server_set =" with multiple settings separated by a space. Launching the 32-bit executable first, closing it and then launching the 64-bit executable has reportedly helped in many cases.There is also a document in the game files called initial_server_config that I found helpful. Sometimes launching the 64-bit executable results in a fatal crash.Screen flickering on DX11 with certain Kepler-based GPUs.įor now only known workaround is to disable grass altogether.To fix the issue the track needs to be re-exported by the mod author with the latest tools included with the game. Outdated mod tracks may cause the game to crash when loading the track.If that doesn’t help, remove c:\Program Files\Steam\userdata\\228380\local\wreckfest early access\modlist.mods file and unsubsribe all Steam Workshop mods, then try again. First try launching the game with “-disable_mods” (without quotes) launch option (right click on the game name in Steam Library > Properties > Set Launch Options). If the game crashes to “FATAL ERROR” after updating, it’s most likely due to outdated mods.Experiencing issues with Steam Cloud saving.Sonic Studio causes game instability – please shut it down before running the game.Disabling paging (virtual memory) can cause the game to crash to “Out of Memory” error.ShadowPlay can cause the game to crash upon launching it or freeze when loading a track.
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